collections_bookmark Part of Marvel Super Heroes
Heart-Shaped Herb card art
Live Play Data

Heart-Shaped Herb

{4} · Artifact · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
264
Decks Running
118
Median Cast Turn
6
Drawn → Played
84%
Format

First-cast turn

n=51
0%
T1
0%
T2
10%
T3
14%
T4
14%
T5
45%
T6-9
18%
T10+
Median 6 P25 5 · P75 8 · max 13
On curve 24% (7 / 51 cast on T4) Cast same turn as drawn 31%

The "good card" funnel

264 brought · 113 players
Brought to game
264
Ever drawn
61
Reached battlefield
51
Still on board at game end
23

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.3pp

Players who cast this card win 28% of the time (n=47) , vs 23% when it never left the library (n=161).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.3pp; 95% confidence interval -8.3pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

67 instances
34.3%
Battlefield
40.3%
Graveyard
7.5%
Exile
17.9%
Hand
Card text
Heart-Shaped Herb card

Heart-Shaped Herb

{4}
Artifact
If a source an opponent controls would deal damage to you, prevent 1 of that damage. {2}, {T}, Sacrifice this artifact: You may sacrifice a creature. If you do, return that card to the battlefield under its owner's control with three +1/+1 counters on it and you become the monarch.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Andreia Ugrai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.