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Heart-Shaped Herb card art
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Heart-Shaped Herb

{4} · Artifact · Marvel Super Heroes Commander (MSC)
Times Brought
115
Decks Running
62
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Heart-Shaped Herb card

Heart-Shaped Herb

{4}
Artifact
If a source an opponent controls would deal damage to you, prevent 1 of that damage. {2}, {T}, Sacrifice this artifact: You may sacrifice a creature. If you do, return that card to the battlefield under its owner's control with three +1/+1 counters on it and you become the monarch.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Andreia Ugrai

Final zone distribution

27 instances
48.1%
Battlefield
40.7%
Graveyard
11.1%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

115 brought · 58 players
Brought to game
115
Ever drawn
26
Reached battlefield
22
Still on board at game end
13

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 33% of the time (n=18) , vs 25% when it never left the library (n=69).

Observed gap +8.0pp; 95% confidence interval -4.0pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
5%
T3
18%
T4
18%
T5
55%
T6-9
5%
T10+
Median 6.0 P25 5 · P75 8 · max 11
On curve 23% (4 / 22 cast on T4) Cast same turn as drawn 30%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.