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Part of Tales of Middle-earth
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Artifact — Equipment
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Heirloom Blade
1%
Decklist Inclusion
Times Brought
262
Decks Running
148
In Decks
1045
Decklist Inclusion
1%
Format
Card text
Heirloom Blade
Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip 
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by Carmen Sinek
Final zone distribution
62 instances3.2%
Library
58.1%
Battlefield
19.4%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
33 decks
-
2
Edgar Markov
18 decks
-
3
Clavileño, First of the Blessed
9 decks
-
4
Gisela, the Broken Blade
8 decks
-
5
Vrondiss, Rage of Ancients
7 decks
-
6
Anowon, the Ruin Thief
6 decks
-
7
Aragorn, King of Gondor
5 decks
-
8
Arahbo, Roar of the World
5 decks
-
9
Bruna, the Fading Light
3 decks
-
10
Giada, Font of Hope
3 decks
The "good card" funnel
262 brought · 134 playersBrought to game
262
Ever drawn
56
Reached battlefield
40
Still on board at game end
36
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 29% of the time (n=35) , vs 16% when it never left the library (n=170).
Observed gap +13.3pp; 95% confidence interval -2.3pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
0%
T1
8%
T2
10%
T3
13%
T4
8%
T5
45%
T6-9
18%
T10+
Median
7.0
P25
4
· P75
9
· max
12
On curve
18%
(4 / 40 cast on T3)
Cast same turn as drawn
25%
40 of 100 times cast
40%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.