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Heirloom Blade card art
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Heirloom Blade

{3} · Artifact — Equipment · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
217
Decks Running
112
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Heirloom Blade card

Heirloom Blade

{3}
Artifact — Equipment
Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
The Lost Caverns of Ixalan Commander (LCC) · Uncommon · Illustrated by Carmen Sinek

Final zone distribution

38 instances
65.8%
Battlefield
13.2%
Graveyard
2.6%
Exile
18.4%
Hand

The "good card" funnel

217 brought · 108 players
Brought to game
217
Ever drawn
38
Reached battlefield
31
Still on board at game end
25

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.6pp

Players who cast this card win 31% of the time (n=25) , vs 24% when it never left the library (n=140).

Observed gap +6.7pp; 95% confidence interval -3.6pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=31
0%
T1
13%
T2
16%
T3
10%
T4
16%
T5
32%
T6-9
13%
T10+
Median 5 P25 3 · P75 7 · max 15
On curve 29% (5 / 31 cast on T3) Cast same turn as drawn 19%
31 of 100 times cast 31%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.