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Part of Outlaws of Thunder Junction
·
Instant
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Heliod's Intervention
1%
Decklist Inclusion
Times Brought
248
Decks Running
145
In Decks
1068
Decklist Inclusion
1%
Format
Final zone distribution
52 instances3.8%
Library
1.9%
Battlefield
44.2%
Graveyard
15.4%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
17 decks
-
2
Hope Estheim
11 decks
-
3
Bre of Clan Stoutarm
7 decks
-
4
Olivia, Opulent Outlaw
7 decks
-
5
Oloro, Ageless Ascetic
7 decks
-
6
Go-Shintai of Life's Origin
5 decks
-
7
Y'shtola, Night's Blessed
5 decks
-
8
Darien, King of Kjeldor
4 decks
-
9
Hinata, Dawn-Crowned
4 decks
-
10
Arcades, the Strategist
3 decks
The "good card" funnel
248 brought · 137 playersBrought to game
248
Ever drawn
48
Reached battlefield
26
Still on board at game end
1
≥ -13.5pp
Players who cast this card win 27% of the time (n=26) , vs 22% when it never left the library (n=164).
When players drew this card but left it in hand, they won 43% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval -13.5pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
19%
T4
0%
T5
54%
T6-9
27%
T10+
Median
7.0
P25
6
· P75
10
· max
17
Cast same turn as drawn
38%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.