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Hellkite Courser card art
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Hellkite Courser

{4} {R} {R} · Creature — Dragon · Tarkir: Dragonstorm Commander (TDC)
Times Brought
1001
Decks Running
423
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Hellkite Courser card

Hellkite Courser

{4} {R} {R}
Creature — Dragon
Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
6 / 5
Tarkir: Dragonstorm Commander (TDC) · Mythic · Illustrated by Caio Monteiro

Final zone distribution

227 instances
1.8%
Library
49.3%
Battlefield
15.0%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1002 brought · 371 players
Brought to game
1002
Ever drawn
218
Reached battlefield
153
Still on board at game end
112

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.2pp

Players who cast this card win 35% of the time (n=123) , vs 27% when it never left the library (n=559).

When players drew this card but left it in hand, they won 27% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval +3.2pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=153
0%
T1
2%
T2
7%
T3
18%
T4
18%
T5
45%
T6-9
10%
T10+
Median 6 P25 4 · P75 7 · max 17
On curve 62% (26 / 153 cast on T6) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.