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Part of Final Fantasy
·
Creature — Dragon
·
The List (PLST)
Live Play Data
Hellkite Tyrant
4%
Live Inclusion
Times Brought
1823
Decks Running
725
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=256
1%
T1
0%
T2
2%
T3
9%
T4
18%
T5
58%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
18
On curve
50%
(53 / 256 cast on T6)
Cast same turn as drawn
32%
The "good card" funnel
1824 brought · 631 playersBrought to game
1824
Ever drawn
414
Reached battlefield
256
Still on board at game end
134
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.3pp
Players who cast this card win 33% of the time (n=238) , vs 24% when it never left the library (n=1183).
When players drew this card but left it in hand, they won 17% (n=149).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval +3.3pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
458 instances2.4%
Library
29.3%
Battlefield
27.9%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
97 decks
-
2
Kaalia of the Vast
66 decks
-
3
Smaug the Impenetrable
52 decks
-
4
The Ur-Dragon
45 decks
-
5
Smaug the Magnificent
32 decks
-
6
Jaws, Relentless Predator
24 decks
-
7
Thorin, King of Durin's Folk
20 decks
-
8
Knuckles the Echidna
19 decks
-
9
Ureni of the Unwritten
16 decks
-
10
Tannuk, Steadfast Second
15 decks
Card text
Hellkite Tyrant
Creature — Dragon
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6 / 5
The List (PLST)
·
Rare
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.