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Henzie "Toolbox" Torre card art
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Henzie "Toolbox" Torre

{B} {R} {G} · Legendary Creature — Devil Rogue · New Capenna Commander (NCC)
0%
Decklist Inclusion
Times Brought
96
Decks Running
51
In Decks
309
Decklist Inclusion
0%
Format
Card text
Henzie "Toolbox" Torre card

Henzie "Toolbox" Torre

{B} {R} {G}
Legendary Creature — Devil Rogue
Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.
3 / 3
New Capenna Commander (NCC) · Mythic · Illustrated by Johannes Voss

Final zone distribution

94 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

96 brought · 47 players
Brought to game
96
Ever drawn
23
Reached battlefield
23
Still on board at game end
58

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.0pp

Players who cast this card win 59% of the time (n=23) , vs 25% when it never left the library (n=25).

Observed gap +33.7pp; 95% confidence interval +8.0pp to +59.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
9%
T3
9%
T4
4%
T5
70%
T6-9
9%
T10+
Median 7 P25 6 · P75 7 · max 10
On curve 9% (2 / 23 cast on T3)
23 of 100 times drawn 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.