Live Play Data
Heroes' Bane
0%
Live Inclusion
Times Brought
176
Decks Running
81
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=25
0%
T1
0%
T2
8%
T3
16%
T4
4%
T5
60%
T6-9
12%
T10+
Median
7
P25
5
· P75
9
· max
11
On curve
28%
(1 / 25 cast on T5)
Cast same turn as drawn
25%
The "good card" funnel
176 brought · 77 playersBrought to game
176
Ever drawn
46
Reached battlefield
25
Still on board at game end
11
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 30% of the time (n=23) , vs 20% when it never left the library (n=117).
When players drew this card but left it in hand, they won 15% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -8.5pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
50 instances6.0%
Library
22.0%
Battlefield
30.0%
Graveyard
14.0%
Exile
Commanders that played this card
in tracked games-
1
Gargos, Vicious Watcher
21 decks
-
2
Otrimi, the Ever-Playful
6 decks
-
3
Bristly Bill, Spine Sower
4 decks
-
4
Ghalta, Primal Hunger
3 decks
-
5
Halana and Alena, Partners
3 decks
-
6
Kruphix, God of Horizons
3 decks
-
7
Polukranos Reborn // Polukranos, Engine of Ruin
2 decks
-
8
Progenitus
2 decks
-
9
Tidus, Yuna's Guardian
2 decks
-
10
Vorinclex, Monstrous Raider
2 decks
Card text
Heroes' Bane
Creature — Hydra
This creature enters with four +1/+1 counters on it.


: Put X +1/+1 counters on this creature, where X is its power.
0 / 0
Foundations (FDN)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.