collections_bookmark Part of Marvel Super Heroes
Heroic Return card art
Live Play Data

Heroic Return

{5} {W} · Instant · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
368
Decks Running
218
Median Cast Turn
9.0
Drawn → Played
33%
Format

First-cast turn

n=26
0%
T1
0%
T2
0%
T3
0%
T4
8%
T5
58%
T6-9
35%
T10+
Median 9.0 P25 7 · P75 11 · max 21
On curve 23% (4 / 26 cast on T6) Cast same turn as drawn 16%

The "good card" funnel

368 brought · 209 players
Brought to game
368
Ever drawn
80
Reached battlefield
26
Still on board at game end
4
≥ -16.2pp

Players who cast this card win 23% of the time (n=25) , vs 23% when it never left the library (n=228).

When players drew this card but left it in hand, they won 24% (n=44).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.4pp; 95% confidence interval -16.2pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

85 instances
4.7%
Library
4.7%
Battlefield
32.9%
Graveyard
4.7%
Exile
Card text
Heroic Return card

Heroic Return

{5} {W}
Instant
This spell costs {2} less to cast if a creature is attacking you. Return target creature card from your graveyard to the battlefield. If a Hero enters this way, it enters with two additional +1/+1 counters on it.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by David Seeley

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.