Live Play Data
Heronblade Elite
1%
Live Inclusion
Times Brought
245
Decks Running
107
Median Cast Turn
5.0
Drawn → Played
79%
Format
First-cast turn
n=42
0%
T1
7%
T2
24%
T3
14%
T4
10%
T5
36%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
6
· max
13
On curve
31%
(10 / 42 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
245 brought · 98 playersBrought to game
245
Ever drawn
53
Reached battlefield
42
Still on board at game end
23
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 37% of the time (n=39) , vs 21% when it never left the library (n=164).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval -0.1pp to +30.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances4.8%
Library
37.1%
Battlefield
32.3%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Leinore, Autumn Sovereign
15 decks
-
2
Raggadragga, Goreguts Boss
12 decks
-
3
Kyler, Sigardian Emissary
11 decks
-
4
Rocco, Cabaretti Caterer
10 decks
-
5
The Muckslinger Gang
7 decks
-
6
Aragorn, the Uniter
5 decks
-
7
Sigarda, Font of Blessings
4 decks
-
8
Dina, Essence Brewer
3 decks
-
9
Halana and Alena, Partners
3 decks
-
10
Jenova, Ancient Calamity
2 decks
Card text
Heronblade Elite
Creature — Human Warrior
Vigilance
Whenever another Human you control enters, put a +1/+1 counter on this creature.
: Add X mana of any one color, where X is this creature's power.
1 / 1
Midnight Hunt Commander (MIC)
·
Rare
·
Illustrated by Yigit Koroglu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.