Hexing Squelcher
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Hexing Squelcher
Final zone distribution
543 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
101 decks
-
2
Vivi Ornitier
60 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
27 decks
-
4
Rograkh, Son of Rohgahh
27 decks
-
5
Valgavoth, Harrower of Souls
25 decks
-
6
Fire Lord Azula
24 decks
-
7
Smaug the Impenetrable
24 decks
-
8
Deadpool, Trading Card
19 decks
-
9
Zada, Hedron Grinder
19 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
17 decks
The "good card" funnel
2489 brought · 864 playersOnce cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=291) , vs 27% when it never left the library (n=1389).
When players drew this card but left it in hand, they won 25% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -2.5pp to +3.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.