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Highway Robbery card art
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Highway Robbery

{1} {R} · Sorcery · Outlaws of Thunder Junction (OTJ)
Times Brought
120
Decks Running
49
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Highway Robbery card

Highway Robbery

{1} {R}
Sorcery
You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Outlaws of Thunder Junction (OTJ) · Common · Illustrated by Scott Murphy

Final zone distribution

26 instances
3.8%
Battlefield
76.9%
Graveyard
3.8%
Exile
15.4%
Hand

The "good card" funnel

120 brought · 46 players
Brought to game
120
Ever drawn
24
Reached battlefield
15
Still on board at game end
1
≥ -2.2pp

Players who cast this card win 40% of the time (n=15) , vs 30% when it never left the library (n=68).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.9pp; 95% confidence interval -2.2pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.