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Part of Foundations Commander Decks
·
Sorcery
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Hit the Mother Lode
Times Brought
268
Decks Running
144
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hit the Mother Lode
Sorcery
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Diego Gisbert
Final zone distribution
60 instances1.7%
Library
8.3%
Battlefield
61.7%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
23 decks
-
2
Smaug the Magnificent
16 decks
-
3
Magar of the Magic Strings
6 decks
-
4
The Infamous Cruelclaw
6 decks
-
5
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
6
The Scarlet Witch
5 decks
-
7
Thorin, King of Durin's Folk
4 decks
-
8
Vihaan, Goldwaker
4 decks
-
9
Jaws, Relentless Predator
3 decks
-
10
Prismari, the Inspiration
3 decks
The "good card" funnel
268 brought · 137 playersBrought to game
268
Ever drawn
57
Reached battlefield
35
Still on board at game end
5
≥ -1.5pp
Players who cast this card win 35% of the time (n=23) , vs 26% when it never left the library (n=157).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -1.5pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
3%
T1
3%
T2
0%
T3
14%
T4
20%
T5
54%
T6-9
6%
T10+
Median
6
P25
5
· P75
7
· max
10
On curve
77%
(9 / 35 cast on T7)
Cast same turn as drawn
56%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.