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Part of Starter Commander Decks
·
Creature — Dragon
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Forgotten Realms Commander (AFC)
Live Play Data
Hoard-Smelter Dragon
0%
Live Inclusion
Times Brought
297
Decks Running
120
Median Cast Turn
6
Drawn → Played
55%
Format
First-cast turn
n=33
0%
T1
3%
T2
0%
T3
6%
T4
15%
T5
58%
T6-9
18%
T10+
Median
6
P25
6
· P75
9
· max
11
On curve
52%
(9 / 33 cast on T6)
Cast same turn as drawn
32%
The "good card" funnel
297 brought · 128 playersBrought to game
297
Ever drawn
60
Reached battlefield
33
Still on board at game end
17
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 40% of the time (n=30) , vs 23% when it never left the library (n=194).
When players drew this card but left it in hand, they won 20% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.9pp; 95% confidence interval -0.8pp to +34.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances1.6%
Library
26.6%
Battlefield
29.7%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
50 decks
-
2
Vrondiss, Rage of Ancients
14 decks
-
3
Gilanra, Caller of Wirewood
12 decks
-
4
Daretti, Scrap Savant
7 decks
-
5
Alena, Kessig Trapper
6 decks
-
6
Osgir, the Reconstructor
4 decks
-
7
The Ur-Dragon
4 decks
-
8
Ureni of the Unwritten
4 decks
-
9
Lathliss, Dragon Queen
3 decks
-
10
Ruric Thar, the Unbowed
3 decks
Card text
Hoard-Smelter Dragon
Creature — Dragon
Flying

: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
5 / 5
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.