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Part of Starter Commander Decks
·
Creature — Dragon
·
Forgotten Realms Commander (AFC)
Live Play Data
Hoard-Smelter Dragon
1%
Live Inclusion
Times Brought
227
Decks Running
97
Median Cast Turn
6.5
Drawn → Played
58%
Format
First-cast turn
n=26
0%
T1
4%
T2
0%
T3
8%
T4
12%
T5
58%
T6-9
19%
T10+
Median
6.5
P25
6
· P75
9
· max
11
On curve
50%
(7 / 26 cast on T6)
Cast same turn as drawn
35%
The "good card" funnel
227 brought · 106 playersBrought to game
227
Ever drawn
45
Reached battlefield
26
Still on board at game end
14
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 43% of the time (n=23) , vs 20% when it never left the library (n=148).
When players drew this card but left it in hand, they won 20% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.0pp; 95% confidence interval +2.9pp to +43.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
28.6%
Battlefield
30.6%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
40 decks
-
2
Vrondiss, Rage of Ancients
12 decks
-
3
Gilanra, Caller of Wirewood
11 decks
-
4
Daretti, Scrap Savant
6 decks
-
5
Alena, Kessig Trapper
5 decks
-
6
Osgir, the Reconstructor
4 decks
-
7
The Ur-Dragon
4 decks
-
8
Ureni of the Unwritten
4 decks
-
9
Lathliss, Dragon Queen
3 decks
-
10
Agatha of the Vile Cauldron
2 decks
Card text
Hoard-Smelter Dragon
Creature — Dragon
Flying

: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
5 / 5
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.