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Part of Starter Commander Decks
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Creature — Dragon
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Forgotten Realms Commander (AFC)
Card Preview
Hoard-Smelter Dragon
Times Brought
250
Decks Running
132
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hoard-Smelter Dragon
Creature — Dragon
Flying

: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
5 / 5
Forgotten Realms Commander (AFC)
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Rare
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Illustrated by Eric Deschamps
Final zone distribution
45 instances2.2%
Library
35.6%
Battlefield
28.9%
Graveyard
33.3%
Hand
Commanders that played this card
in tracked games-
1
Atarka, World Render
69 decks
-
2
Vrondiss, Rage of Ancients
14 decks
-
3
Gilanra, Caller of Wirewood
10 decks
-
4
Daretti, Scrap Savant
7 decks
-
5
The Ur-Dragon
6 decks
-
6
Lathliss, Dragon Queen
5 decks
-
7
Ganax, Astral Hunter
4 decks
-
8
Osgir, the Reconstructor
4 decks
-
9
Ureni of the Unwritten
3 decks
-
10
Agatha of the Vile Cauldron
2 decks
The "good card" funnel
250 brought · 136 playersBrought to game
250
Ever drawn
45
Reached battlefield
28
Still on board at game end
16
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.7pp
Players who cast this card win 14% of the time (n=22) , vs 25% when it never left the library (n=140).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -11.4pp; 95% confidence interval -21.7pp to -1.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
71%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
29%
(6 / 28 cast on T6)
Cast same turn as drawn
40%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.