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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities (EOE)
Live Play Data
Honor
1%
Live Inclusion
Times Brought
244
Decks Running
120
Median Cast Turn
6
Drawn → Played
78%
Format
First-cast turn
n=39
8%
T1
3%
T2
8%
T3
10%
T4
13%
T5
46%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
8%
(3 / 39 cast on T1)
Cast same turn as drawn
45%
The "good card" funnel
244 brought · 117 playersBrought to game
244
Ever drawn
50
Reached battlefield
39
Still on board at game end
5
≥ -3.1pp
Players who cast this card win 35% of the time (n=37) , vs 23% when it never left the library (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval -3.1pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances7.7%
Library
9.6%
Battlefield
61.5%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Massimo, the Magician
22 decks
-
2
Feather, the Redeemed
15 decks
-
3
Brigone, Soldier of Meletis
7 decks
-
4
Mabel, Heir to Cragflame
5 decks
-
5
Yuna, Grand Summoner
5 decks
-
6
Anti-Venom, Horrifying Healer
4 decks
-
7
Thor Odinson
4 decks
-
8
Anim Pakal, Thousandth Moon
3 decks
-
9
Dion, Bahamut's Dominant // Bahamut, Warden of Light
2 decks
-
10
Haliya, Ascendant Cadet
2 decks
Card text
Honor
Sorcery
Put a +1/+1 counter on target creature.
Draw a card.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.