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Part of Commander Masters
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#18 in Colorless Commander Staples
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Artifact
·
Commander Masters (CMM)
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Tap an untapped legendary permanent you control: Untap this artifact.
Card Preview
Honor-Worn Shaku
1%
Decklist Inclusion
Times Brought
122
Decks Running
64
In Decks
698
Decklist Inclusion
1%
Format
Card text
Honor-Worn Shaku
Artifact
Commander Masters (CMM)
·
Uncommon
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Illustrated by Tony Szczudlo
Final zone distribution
32 instances56.3%
Battlefield
18.8%
Graveyard
9.4%
Exile
15.6%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 10 decks
-
2
Commodore Guff
9 decks
-
3
Norin the Wary
8 decks
-
4
Kilo, Apogee Mind
4 decks
- 5 Traxos, Scourge of Kroog 3 decks
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6
Captain Sisay
2 decks
-
7
Council of Reeds
2 decks
-
8
Go-Shintai of Life's Origin
2 decks
-
9
King Macar, the Gold-Cursed
2 decks
-
10
Kona, Rescue Beastie
2 decks
The "good card" funnel
122 brought · 61 playersBrought to game
122
Ever drawn
29
Reached battlefield
21
Still on board at game end
18
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.6pp
Players who cast this card win 36% of the time (n=20) , vs 29% when it never left the library (n=73).
Observed gap +7.0pp; 95% confidence interval -13.6pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
5%
T1
10%
T2
19%
T3
0%
T4
29%
T5
33%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
10
On curve
33%
(4 / 21 cast on T3)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.