Hopeful Initiate card art
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Hopeful Initiate

{W} · Creature — Human Warlock · Innistrad Remastered (INR)
0%
Decklist Inclusion
Times Brought
92
Decks Running
44
In Decks
325
Decklist Inclusion
0%
Format
Card text
Hopeful Initiate card

Hopeful Initiate

{W}
Creature — Human Warlock
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
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Innistrad Remastered (INR) · Rare · Illustrated by Dan Murayama Scott

Final zone distribution

28 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

92 brought · 42 players
Brought to game
92
Ever drawn
26
Reached battlefield
20
Still on board at game end
9

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.7pp

Players who cast this card win 43% of the time (n=19) , vs 27% when it never left the library (n=57).

Observed gap +16.2pp; 95% confidence interval -6.7pp to +39.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
25%
T1
0%
T2
20%
T3
10%
T4
5%
T5
40%
T6-9
0%
T10+
Median 4.0 P25 3 · P75 7 · max 9
On curve 25% (5 / 20 cast on T1)
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.