Live Play Data
Hopeless Nightmare
0%
Live Inclusion
Times Brought
110
Decks Running
67
Median Cast Turn
—
Drawn → Played
83%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
113 brought · 65 playersBrought to game
113
Ever drawn
23
Reached battlefield
19
Still on board at game end
9
≥ -21.0pp
Players who cast this card win 17% of the time (n=15) , vs 18% when it never left the library (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -21.0pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
26 instances34.6%
Battlefield
50.0%
Graveyard
7.7%
Exile
7.7%
Hand
Commanders that played this card
in tracked games-
1
Tinybones, Bauble Burglar
14 decks
-
2
Braids, Arisen Nightmare
11 decks
-
3
Ghen, Arcanum Weaver
7 decks
-
4
Squall, SeeD Mercenary
6 decks
-
5
Tinybones, Trinket Thief
4 decks
-
6
Zoyowa Lava-Tongue
3 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
2 decks
-
8
Tinybones, the Pickpocket
2 decks
-
9
Victor, Valgavoth's Seneschal
2 decks
-
10
Aclazotz, Deepest Betrayal // Temple of the Dead
1 decks
Card text
Hopeless Nightmare
Enchantment
When this enchantment enters, each opponent discards a card and loses 2 life.
When this enchantment is put into a graveyard from the battlefield, scry 2.

: Sacrifice this enchantment.
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Dominik Mayer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.