collections_bookmark Part of Modern Horizons 3
Hourglass of the Lost card art
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Hourglass of the Lost

{2} {W} · Artifact · Modern Horizons 3 Commander (M3C)
0%
Decklist Inclusion
Times Brought
80
Decks Running
43
In Decks
402
Decklist Inclusion
0%
Format
Card text
Hourglass of the Lost card

Hourglass of the Lost

{2} {W}
Artifact
{T}: Add {W}. Put a time counter on this artifact. {T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Modern Horizons 3 Commander (M3C) · Rare · Illustrated by Lindsey Look

Final zone distribution

34 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

80 brought · 45 players
Brought to game
80
Ever drawn
31
Reached battlefield
22
Still on board at game end
12

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -34.6pp

Players who cast this card win 7% of the time (n=21) , vs 26% when it never left the library (n=41).

Observed gap -19.1pp; 95% confidence interval -34.6pp to -3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
5%
T1
9%
T2
27%
T3
9%
T4
14%
T5
36%
T6-9
0%
T10+
Median 4.5 P25 3 · P75 7 · max 9
On curve 41% (6 / 22 cast on T3) Cast same turn as drawn 50%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.