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HULK SMASH! card art
Card Preview

HULK SMASH!

{1} {R} · Instant · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
123
Decks Running
51
In Decks
188
Decklist Inclusion
0%
Format
Card text
HULK SMASH! card

HULK SMASH!

{1} {R}
Instant
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. • Destroy target noncreature artifact. • Target creature you control deals damage equal to its power to target creature an opponent controls.
Marvel Super Heroes (MSH) · Common · Illustrated by Chris Rahn

Final zone distribution

25 instances
8.0%
Library
48.0%
Graveyard
12.0%
Exile
32.0%
Hand

The "good card" funnel

123 brought · 50 players
Brought to game
123
Ever drawn
23
Reached battlefield
12
Still on board at game end
0
12 of 100 times cast 12%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.