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Part of Murders at Karlov Manor
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Creature — Skeleton Beast
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Murders at Karlov Manor (MKM)
Live Play Data
Hunted Bonebrute
0%
Live Inclusion
Times Brought
141
Decks Running
82
Median Cast Turn
6.0
Drawn → Played
53%
Format
First-cast turn
n=20
0%
T1
0%
T2
20%
T3
15%
T4
10%
T5
55%
T6-9
0%
T10+
Median
6.0
P25
4
· P75
7
· max
9
On curve
20%
(4 / 20 cast on T3)
The "good card" funnel
143 brought · 76 playersBrought to game
143
Ever drawn
38
Reached battlefield
20
Still on board at game end
6
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.1pp
Players who cast this card win 29% of the time (n=20) , vs 28% when it never left the library (n=92).
When players drew this card but left it in hand, they won 30% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -21.1pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
14.6%
Battlefield
53.7%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Kambal, Profiteering Mayor
16 decks
-
2
The Gitrog, Ravenous Ride
12 decks
-
3
Olinda the Oblivious
8 decks
-
4
Massacre Girl, Known Killer
7 decks
-
5
Ghoulcaller Gisa
4 decks
-
6
Kardur, Doomscourge
3 decks
-
7
Fire Lord Ozai
2 decks
-
8
Kenrith, the Returned King
2 decks
-
9
Mathas, Fiend Seeker
2 decks
-
10
Toxrill, the Corrosive
2 decks
Card text
Hunted Bonebrute
Creature — Skeleton Beast
Menace
When this creature enters, target opponent creates two 1/1 white Dog creature tokens.
When this creature dies, each opponent loses 3 life.
Disguise 

6 / 2
Murders at Karlov Manor (MKM)
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Rare
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Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.