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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Immoral Bargain
Times Brought
421
Decks Running
233
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Immoral Bargain
Sorcery
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Diana Franco
Final zone distribution
86 instances3.5%
Battlefield
41.9%
Graveyard
8.1%
Exile
46.5%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
153 decks
-
2
Blech, Loafing Pest
18 decks
-
3
Witherbloom, the Balancer
6 decks
-
4
Chatterfang, Squirrel General
5 decks
-
5
Gorma, the Gullet
5 decks
-
6
Ygra, Eater of All
5 decks
-
7
Meren of Clan Nel Toth
4 decks
-
8
Teval, the Balanced Scale
4 decks
-
9
The Necrobloom
3 decks
-
10
The Serpent Society
3 decks
The "good card" funnel
422 brought · 225 playersBrought to game
422
Ever drawn
76
Reached battlefield
38
Still on board at game end
3
≥ -3.0pp
Players who cast this card win 27% of the time (n=32) , vs 20% when it never left the library (n=212).
When players drew this card but left it in hand, they won 22% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -3.0pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
8%
T4
16%
T5
61%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
20
On curve
3%
(1 / 38 cast on T3)
Cast same turn as drawn
36%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.