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Part of March of the Machine
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Enchantment
·
Foundations (FDN)
Live Play Data
Impact Tremors
8%
Live Inclusion
Times Brought
3105
Decks Running
1477
Median Cast Turn
5
Drawn → Played
78%
Format
First-cast turn
n=525
7%
T1
19%
T2
10%
T3
11%
T4
11%
T5
35%
T6-9
7%
T10+
Median
5
P25
2
· P75
7
· max
16
On curve
26%
(99 / 525 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
3106 brought · 1161 playersBrought to game
3106
Ever drawn
673
Reached battlefield
525
Still on board at game end
397
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.8pp
Players who cast this card win 35% of the time (n=482) , vs 24% when it never left the library (n=2037).
When players drew this card but left it in hand, they won 16% (n=138).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval +6.8pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
753 instances2.3%
Library
52.7%
Battlefield
23.5%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
189 decks
-
2
Rin and Seri, Inseparable
86 decks
-
3
Zada, Hedron Grinder
56 decks
-
4
Arabella, Abandoned Doll
49 decks
-
5
Baylen, the Haymaker
48 decks
-
6
Caesar, Legion's Emperor
48 decks
-
7
Xyris, the Writhing Storm
43 decks
-
8
Edgar Markov
36 decks
-
9
Norin the Wary
35 decks
-
10
Ghyrson Starn, Kelermorph
32 decks
Card text
Impact Tremors
Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Foundations (FDN)
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Common
·
Illustrated by Lake Hurwitz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.