Impact Tremors
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Impact Tremors
Final zone distribution
261 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
118 decks
-
2
Rin and Seri, Inseparable
57 decks
-
3
Zada, Hedron Grinder
40 decks
-
4
Edgar Markov
28 decks
-
5
Baylen, the Haymaker
23 decks
-
6
Caesar, Legion's Emperor
19 decks
-
7
Arabella, Abandoned Doll
16 decks
-
8
Xyris, the Writhing Storm
16 decks
-
9
Ovika, Enigma Goliath
15 decks
-
10
Isshin, Two Heavens as One
14 decks
The "good card" funnel
1347 brought · 571 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=150) , vs 26% when it never left the library (n=831).
When players drew this card but left it in hand, they won 22% (n=46) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.9pp; 95% confidence interval -2.4pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=184Full analysis unlocks as more games are tracked. Stats refresh nightly.