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Part of March of the Machine
·
Enchantment — Aura
·
Innistrad Remastered (INR)
Card Preview
Imprisoned in the Moon
2%
Decklist Inclusion
Times Brought
234
Decks Running
126
In Decks
1351
Decklist Inclusion
2%
Format
Final zone distribution
81 instances1.2%
Library
25.9%
Battlefield
32.1%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
11 decks
-
2
Y'shtola, Night's Blessed
8 decks
-
3
Zur the Enchanter
6 decks
-
4
Avatar Aang // Aang, Master of Elements
4 decks
-
5
Galea, Kindler of Hope
4 decks
-
6
Millicent, Restless Revenant
4 decks
-
7
Alela, Artful Provocateur
3 decks
-
8
Tuvasa the Sunlit
3 decks
-
9
Vnwxt, Verbose Host
3 decks
-
10
Zedruu the Greathearted
3 decks
The "good card" funnel
237 brought · 115 playersBrought to game
237
Ever drawn
68
Reached battlefield
39
Still on board at game end
21
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.4pp
Players who cast this card win 19% of the time (n=36) , vs 22% when it never left the library (n=143).
When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.7pp; 95% confidence interval -16.4pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
0%
T1
0%
T2
10%
T3
8%
T4
8%
T5
54%
T6-9
21%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
10%
(4 / 39 cast on T3)
Cast same turn as drawn
34%
39 of 100 times cast
39%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.