Imprisoned in the Moon
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Imprisoned in the Moon
Final zone distribution
120 instancesCommanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
28 decks
-
2
Zur the Enchanter
14 decks
-
3
Avatar Aang // Aang, Master of Elements
9 decks
-
4
Galea, Kindler of Hope
7 decks
-
5
Y'shtola, Night's Blessed
7 decks
-
6
Alela, Artful Provocateur
6 decks
-
7
Millicent, Restless Revenant
6 decks
-
8
Wilhelt, the Rotcleaver
6 decks
-
9
Charix, the Raging Isle
5 decks
-
10
Go-Shintai of Life's Origin
5 decks
The "good card" funnel
486 brought · 214 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=53) , vs 23% when it never left the library (n=287).
When players drew this card but left it in hand, they won 32% (n=36) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.8pp; 95% confidence interval -5.5pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59Full analysis unlocks as more games are tracked. Stats refresh nightly.