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Part of Secrets of Strixhaven
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#11 in Red Commander Staples
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Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Live Play Data
Improvisation Capstone
2%
Live Inclusion
Times Brought
1372
Decks Running
463
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=235
0%
T1
1%
T2
1%
T3
12%
T4
19%
T5
57%
T6-9
9%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
75%
(40 / 235 cast on T7)
Cast same turn as drawn
34%
The "good card" funnel
1373 brought · 388 playersBrought to game
1373
Ever drawn
345
Reached battlefield
235
Still on board at game end
122
≥ +15.5pp
Players who cast this card win 52% of the time (n=217) , vs 29% when it never left the library (n=859).
When players drew this card but left it in hand, they won 30% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.4pp; 95% confidence interval +15.5pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
401 instances4.0%
Library
30.4%
Battlefield
17.0%
Graveyard
26.9%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
32 decks
-
2
Gandalf, Party Guest
26 decks
-
3
Iroh, Grand Lotus
20 decks
-
4
Ashling, Rekindled // Ashling, Rimebound
14 decks
-
5
Fire Lord Zuko
14 decks
-
6
Thor, God of Thunder
14 decks
-
7
Prosper, Tome-Bound
13 decks
-
8
Vivi Ornitier
11 decks
-
9
Rootha, Mastering the Moment
10 decks
-
10
Ruby, Daring Tracker
10 decks
Card text
Improvisation Capstone
Sorcery — Lesson
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
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Illustrated by Marta Nael
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.