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Part of Commander Legends: Battle for Baldur's Gate
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#14 black board wipe
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
In Garruk's Wake
2%
Live Inclusion
Times Brought
1123
Decks Running
529
Median Cast Turn
7.5
Drawn → Played
50%
Format
First-cast turn
n=130
0%
T1
0%
T2
0%
T3
6%
T4
8%
T5
68%
T6-9
18%
T10+
Median
7.5
P25
6
· P75
9
· max
20
On curve
82%
(17 / 130 cast on T9)
Cast same turn as drawn
30%
The "good card" funnel
1123 brought · 492 playersBrought to game
1123
Ever drawn
258
Reached battlefield
130
Still on board at game end
18
≥ +6.3pp
Players who cast this card win 37% of the time (n=118) , vs 22% when it never left the library (n=716).
When players drew this card but left it in hand, they won 15% (n=111).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval +6.3pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
292 instances5.1%
Library
6.2%
Battlefield
45.5%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
79 decks
-
2
Captain N'ghathrod
55 decks
-
3
Magar of the Magic Strings
27 decks
-
4
Yennett, Cryptic Sovereign
21 decks
-
5
Anowon, the Ruin Thief
19 decks
-
6
The Infamous Cruelclaw
16 decks
-
7
Jodah, Archmage Eternal
14 decks
-
8
Yuriko, the Tiger's Shadow
12 decks
-
9
Anje Falkenrath
10 decks
-
10
Jeleva, Nephalia's Scourge
8 decks
Card text
In Garruk's Wake
Sorcery
Destroy all creatures you don't control and all planeswalkers you don't control.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.