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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Artificer
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Ingenious Artillerist
Times Brought
239
Decks Running
128
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ingenious Artillerist
Creature — Human Artificer
Whenever one or more artifacts you control enter, this creature deals that much damage to each opponent.
3 / 1
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Gaboleps
Final zone distribution
50 instances2.0%
Library
40.0%
Battlefield
22.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
24 decks
-
2
Jaws, Relentless Predator
11 decks
-
3
Smaug the Impenetrable
10 decks
-
4
Smaug the Magnificent
7 decks
-
5
Ant-Man, Elusive Avenger
5 decks
-
6
Prosper, Tome-Bound
5 decks
-
7
Ragost, Deft Gastronaut
5 decks
-
8
Smaug, Wicked Worm
5 decks
-
9
Roxanne, Starfall Savant
4 decks
-
10
Kibo, Uktabi Prince
3 decks
The "good card" funnel
239 brought · 124 playersBrought to game
239
Ever drawn
46
Reached battlefield
30
Still on board at game end
20
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.6pp
Players who cast this card win 25% of the time (n=23) , vs 24% when it never left the library (n=153).
Observed gap +1.3pp; 95% confidence interval -9.6pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
7%
T2
17%
T3
17%
T4
13%
T5
37%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
10
On curve
27%
(5 / 30 cast on T3)
Cast same turn as drawn
24%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.