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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction (OTJ)
Card Preview
Insatiable Avarice
1%
Decklist Inclusion
Times Brought
120
Decks Running
58
In Decks
678
Decklist Inclusion
1%
Format
Final zone distribution
25 instances8.0%
Battlefield
72.0%
Graveyard
8.0%
Exile
12.0%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
4 decks
-
2
K'rrik, Son of Yawgmoth
4 decks
-
3
Betor, Ancestor's Voice
3 decks
-
4
Sheoldred, the Apocalypse
3 decks
-
5
Silverquill, the Disputant
3 decks
-
6
Cosmic Spider-Man
2 decks
-
7
Maralen, Fae Ascendant
2 decks
-
8
Tokka & Rahzar, Terrible Twos
2 decks
-
9
Aminatou, Veil Piercer
1 decks
-
10
Astarion, the Decadent
1 decks
The "good card" funnel
120 brought · 54 playersBrought to game
120
Ever drawn
20
Reached battlefield
15
Still on board at game end
2
≥ -14.6pp
Players who cast this card win 33% of the time (n=15) , vs 25% when it never left the library (n=93).
Observed gap +7.6pp; 95% confidence interval -14.6pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
15 of 100 times cast
15%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.