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Insatiable Avarice card art
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Insatiable Avarice

{B} · Sorcery · Outlaws of Thunder Junction (OTJ)
Times Brought
732
Decks Running
380
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Insatiable Avarice card

Insatiable Avarice

{B}
Sorcery
Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.
Outlaws of Thunder Junction (OTJ) · Rare · Illustrated by Scott Murphy

Final zone distribution

162 instances
1.9%
Library
3.7%
Battlefield
53.7%
Graveyard
12.3%
Exile

The "good card" funnel

732 brought · 340 players
Brought to game
732
Ever drawn
133
Reached battlefield
75
Still on board at game end
6
≥ -7.0pp

Players who cast this card win 24% of the time (n=54) , vs 24% when it never left the library (n=389).

When players drew this card but left it in hand, they won 28% (n=44).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.0pp; 95% confidence interval -7.0pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=75
4%
T1
12%
T2
11%
T3
19%
T4
9%
T5
35%
T6-9
11%
T10+
Median 5 P25 3 · P75 7 · max 17
On curve 4% (3 / 75 cast on T1) Cast same turn as drawn 24%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.