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Part of Duskmourn: House of Horror
·
Instant
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Inscription of Abundance
2%
Live Inclusion
Times Brought
909
Decks Running
407
Median Cast Turn
7.0
Drawn → Played
60%
Format
First-cast turn
n=106
0%
T1
3%
T2
2%
T3
6%
T4
16%
T5
53%
T6-9
21%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
3%
(3 / 106 cast on T2)
Cast same turn as drawn
24%
The "good card" funnel
915 brought · 377 playersBrought to game
915
Ever drawn
177
Reached battlefield
106
Still on board at game end
5
≥ -3.8pp
Players who cast this card win 30% of the time (n=101) , vs 25% when it never left the library (n=571).
When players drew this card but left it in hand, they won 14% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -3.8pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
211 instances4.3%
Library
2.4%
Battlefield
59.2%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
29 decks
-
2
Galadriel, Elven-Queen
28 decks
-
3
Maarika, Brutal Gladiator
24 decks
-
4
Riku of Many Paths
16 decks
-
5
Winter, Cynical Opportunist
16 decks
-
6
Shelob, Child of Ungoliant
11 decks
-
7
Bright-Palm, Soul Awakener
10 decks
-
8
Lathiel, the Bounteous Dawn
10 decks
-
9
Legolas, Master Archer
10 decks
-
10
Pako, Arcane Retriever
10 decks
Card text
Inscription of Abundance
Instant
Kicker 
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.