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Part of Duskmourn: House of Horror
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Creature — Fungus
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Duskmourn: House of Horror (DSK)
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Live Play Data
Insidious Fungus
1%
Live Inclusion
Times Brought
427
Decks Running
232
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=75
20%
T1
11%
T2
7%
T3
8%
T4
11%
T5
37%
T6-9
7%
T10+
Median
5
P25
2
· P75
7
· max
14
On curve
20%
(15 / 75 cast on T1)
Cast same turn as drawn
52%
The "good card" funnel
427 brought · 214 playersBrought to game
427
Ever drawn
95
Reached battlefield
75
Still on board at game end
17
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 32% of the time (n=68) , vs 19% when it never left the library (n=266).
When players drew this card but left it in hand, they won 27% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +2.2pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances4.5%
Library
15.3%
Battlefield
56.8%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
The Mycotyrant
16 decks
-
2
Meren of Clan Nel Toth
14 decks
-
3
Elda, Conjurer of Spectacle
12 decks
-
4
Ygra, Eater of All
9 decks
-
5
The Necrobloom
8 decks
-
6
Eddie Brock // Venom, Lethal Protector
7 decks
-
7
Shroofus Sproutsire
7 decks
-
8
Volo, Guide to Monsters
7 decks
-
9
Radagast of Rhosgobel
5 decks
-
10
Hearthhull, the Worldseed
4 decks
Card text
Insidious Fungus
Creature — Fungus
1 / 2
Duskmourn: House of Horror (DSK)
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Uncommon
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.