collections_bookmark
Part of Duskmourn: House of Horror
·
Creature — Fungus
·
Duskmourn: House of Horror (DSK)
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Card Preview
Insidious Fungus
Times Brought
132
Decks Running
74
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Insidious Fungus
Creature — Fungus
1 / 2
Duskmourn: House of Horror (DSK)
·
Uncommon
·
Illustrated by Slawomir Maniak
Final zone distribution
31 instances6.5%
Library
25.8%
Battlefield
48.4%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Ghave, Guru of Spores
4 decks
-
2
Meren of Clan Nel Toth
4 decks
-
3
Betor, Ancestor's Voice
3 decks
-
4
The Mycotyrant
3 decks
-
5
The Necrobloom
3 decks
-
6
Volo, Guide to Monsters
3 decks
-
7
Ygra, Eater of All
3 decks
-
8
Aesi, Tyrant of Gyre Strait
2 decks
-
9
Brigid, Clachan's Heart // Brigid, Doun's Mind
2 decks
-
10
Ellie, Brick Master
2 decks
The "good card" funnel
132 brought · 75 playersBrought to game
132
Ever drawn
29
Reached battlefield
23
Still on board at game end
8
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.9pp
Players who cast this card win 21% of the time (n=18) , vs 24% when it never left the library (n=81).
Observed gap -3.2pp; 95% confidence interval -15.9pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
30%
T1
9%
T2
4%
T3
13%
T4
17%
T5
22%
T6-9
4%
T10+
Median
4
P25
1
· P75
6
· max
11
On curve
30%
(7 / 23 cast on T1)
Cast same turn as drawn
57%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.