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Insidious Roots card art
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Insidious Roots

{B} {G} · Enchantment · Murders at Karlov Manor (MKM)
Times Brought
465
Decks Running
213
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Insidious Roots card

Insidious Roots

{B} {G}
Enchantment
Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
Murders at Karlov Manor (MKM) · Uncommon · Illustrated by Jeremy Wilson

Final zone distribution

114 instances
44.7%
Battlefield
36.0%
Graveyard
2.6%
Exile
16.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

465 brought · 205 players
Brought to game
465
Ever drawn
78
Reached battlefield
59
Still on board at game end
51

Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.4pp

Players who cast this card win 25% of the time (n=43) , vs 23% when it never left the library (n=250).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -6.4pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=59
12%
T1
19%
T2
15%
T3
12%
T4
12%
T5
25%
T6-9
5%
T10+
Median 4 P25 2 · P75 6 · max 10
On curve 31% (11 / 59 cast on T2) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.