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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Inspired Tinkering
1%
Live Inclusion
Times Brought
310
Decks Running
141
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=44
0%
T1
0%
T2
2%
T3
20%
T4
11%
T5
61%
T6-9
5%
T10+
Median
6.0
P25
5
· P75
7
· max
12
On curve
34%
(5 / 44 cast on T5)
Cast same turn as drawn
48%
The "good card" funnel
310 brought · 134 playersBrought to game
310
Ever drawn
65
Reached battlefield
44
Still on board at game end
2
≥ -7.3pp
Players who cast this card win 31% of the time (n=39) , vs 24% when it never left the library (n=197).
When players drew this card but left it in hand, they won 28% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval -7.3pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
83 instances1.2%
Library
2.4%
Battlefield
56.6%
Graveyard
18.1%
Exile
Commanders that played this card
in tracked games-
1
The Scarlet Witch
10 decks
-
2
Smaug the Magnificent
8 decks
-
3
Ashling, Rekindled // Ashling, Rimebound
7 decks
-
4
Sami, Wildcat Captain
7 decks
-
5
Jegantha, the Wellspring
5 decks
-
6
Prosper, Tome-Bound
5 decks
-
7
Faldorn, Dread Wolf Herald
4 decks
-
8
Knuckles the Echidna
4 decks
-
9
Prismari, the Inspiration
4 decks
-
10
Jolene, the Plunder Queen
3 decks
Card text
Inspired Tinkering
Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Craig J Spearing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.