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Part of Commander Masters
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Artifact
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Murders at Karlov Manor Commander (MKC)
Card Preview
Inspiring Statuary
2%
Decklist Inclusion
Times Brought
720
Decks Running
335
In Decks
2334
Decklist Inclusion
2%
Format
Card text
Inspiring Statuary
Artifact
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for
.)
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Kirsten Zirngibl
Final zone distribution
169 instances1.8%
Library
50.3%
Battlefield
18.3%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
84 decks
-
2
Jaws, Relentless Predator
12 decks
-
3
Morska, Undersea Sleuth
12 decks
- 4 Zhulodok, Void Gorger 12 decks
-
5
Rocco, Street Chef
10 decks
-
6
Frodo, Adventurous Hobbit
8 decks
-
7
Ragost, Deft Gastronaut
8 decks
-
8
Mr. House, President and CEO
6 decks
-
9
Tifa, Martial Artist
6 decks
-
10
Ygra, Eater of All
6 decks
The "good card" funnel
720 brought · 314 playersBrought to game
720
Ever drawn
160
Reached battlefield
107
Still on board at game end
85
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 29% of the time (n=99) , vs 23% when it never left the library (n=478).
When players drew this card but left it in hand, they won 34% (n=45) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.9pp; 95% confidence interval -3.3pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=107
1%
T1
5%
T2
19%
T3
17%
T4
16%
T5
32%
T6-9
11%
T10+
Median
5
P25
4
· P75
7
· max
17
On curve
24%
(20 / 107 cast on T3)
Cast same turn as drawn
26%
699 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.