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Part of Final Fantasy
·
Artifact — Food
·
Final Fantasy (FIN)
Card Preview
Instant Ramen
0%
Decklist Inclusion
Times Brought
140
Decks Running
69
In Decks
348
Decklist Inclusion
0%
Format
Card text
Instant Ramen
Artifact — Food
Flash
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Final Fantasy (FIN)
·
Common
·
Illustrated by David Astruga
Final zone distribution
50 instances2.0%
Library
30.0%
Battlefield
40.0%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
18 decks
-
2
Ragost, Deft Gastronaut
9 decks
-
3
Krenko, Mob Boss
4 decks
-
4
Ygra, Eater of All
3 decks
-
5
Camellia, the Seedmiser
2 decks
-
6
Iroh, Tea Master
2 decks
-
7
Pizza Face, Gastromancer
2 decks
-
8
The Cabbage Merchant
2 decks
-
9
Alela, Artful Provocateur
1 decks
-
10
Arbaaz Mir
1 decks
The "good card" funnel
141 brought · 68 playersBrought to game
141
Ever drawn
44
Reached battlefield
32
Still on board at game end
15
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.8pp
Players who cast this card win 13% of the time (n=31) , vs 20% when it never left the library (n=80).
Observed gap -7.4pp; 95% confidence interval -20.8pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
16%
T2
9%
T3
13%
T4
9%
T5
28%
T6-9
22%
T10+
Median
5.5
P25
3
· P75
9
· max
18
On curve
19%
(5 / 32 cast on T2)
Cast same turn as drawn
42%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.