collections_bookmark
Part of Final Fantasy
·
Artifact — Food
·
Final Fantasy (FIN)
Live Play Data
Instant Ramen
0%
Live Inclusion
Times Brought
290
Decks Running
143
Median Cast Turn
6
Drawn → Played
77%
Format
First-cast turn
n=59
7%
T1
14%
T2
8%
T3
10%
T4
7%
T5
32%
T6-9
22%
T10+
Median
6
P25
3
· P75
9
· max
18
On curve
20%
(8 / 59 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
291 brought · 136 playersBrought to game
291
Ever drawn
77
Reached battlefield
59
Still on board at game end
30
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.9pp
Players who cast this card win 14% of the time (n=54) , vs 20% when it never left the library (n=181).
When players drew this card but left it in hand, they won 13% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.9pp; 95% confidence interval -15.9pp to +4.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances1.2%
Library
35.7%
Battlefield
36.9%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
34 decks
-
2
Ragost, Deft Gastronaut
23 decks
- 3 Ginger, Queen of Sweets 4 decks
-
4
Krenko, Mob Boss
4 decks
-
5
Gandalf the White
3 decks
-
6
Iroh, Tea Master
3 decks
-
7
Pizza Face, Gastromancer
3 decks
-
8
The Cabbage Merchant
3 decks
-
9
Ygra, Eater of All
3 decks
-
10
Arbaaz Mir
2 decks
Card text
Instant Ramen
Artifact — Food
Flash
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Final Fantasy (FIN)
·
Common
·
Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.