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Into the Story card art
Card Preview

Into the Story

{5} {U} {U} · Instant · Throne of Eldraine (ELD)
1%
Decklist Inclusion
Times Brought
204
Decks Running
110
In Decks
634
Decklist Inclusion
1%
Format
Card text
Into the Story card

Into the Story

{5} {U} {U}
Instant
This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.
Throne of Eldraine (ELD) · Uncommon · Illustrated by Jason Rainville

Final zone distribution

56 instances
1.8%
Library
3.6%
Battlefield
55.4%
Graveyard
7.1%
Exile

The "good card" funnel

204 brought · 100 players
Brought to game
204
Ever drawn
53
Reached battlefield
27
Still on board at game end
2
≥ -1.9pp

Players who cast this card win 32% of the time (n=21) , vs 15% when it never left the library (n=121).

When players drew this card but left it in hand, they won 40% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +17.2pp; 95% confidence interval -1.9pp to +36.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
41%
T6-9
52%
T10+
Median 10 P25 7 · P75 13 · max 17
On curve 26% (4 / 27 cast on T7) Cast same turn as drawn 33%
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.