collections_bookmark Part of March of the Machine
Invasion of New Capenna // Holy Frazzle-Cannon card art
Live Play Data

Invasion of New Capenna // Holy Frazzle-Cannon

Battle — Siege // Artifact — Equipment · March of the Machine (MOM)
0%
Live Inclusion
Times Brought
148
Decks Running
47
Median Cast Turn
6
Drawn → Played
68%
Format

First-cast turn

n=27
0%
T1
0%
T2
4%
T3
11%
T4
22%
T5
41%
T6-9
22%
T10+
Median 6 P25 5 · P75 8 · max 11
On curve 0% (0 / 27 cast on T2) Cast same turn as drawn 24%

The "good card" funnel

148 brought · 43 players
Brought to game
148
Ever drawn
40
Reached battlefield
27
Still on board at game end
17

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.0pp

Players who cast this card win 28% of the time (n=27) , vs 22% when it never left the library (n=97).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.1pp; 95% confidence interval -12.0pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

45 instances
8.9%
Library
37.8%
Battlefield
28.9%
Graveyard
4.4%
Exile

Commanders that played this card

in tracked games
Card text
Invasion of New Capenna // Holy Frazzle-Cannon card Invasion of New Capenna // Holy Frazzle-Cannon back face

Invasion of New Capenna

{W} {B}
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Defense 4

Holy Frazzle-Cannon

Artifact — Equipment
Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1}
March of the Machine (MOM) · Uncommon · Illustrated by Diego Gisbert

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.