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Part of March of the Machine
Live Play Data
Invasion of Theros // Ephara, Ever-Sheltering
Battle — Siege // Legendary Enchantment Creature — God
·
March of the Machine (MOM)
0%
Live Inclusion
Times Brought
193
Decks Running
59
Median Cast Turn
6
Drawn → Played
56%
Format
First-cast turn
n=29
0%
T1
3%
T2
17%
T3
14%
T4
7%
T5
41%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
21%
(5 / 29 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
193 brought · 77 playersBrought to game
193
Ever drawn
52
Reached battlefield
29
Still on board at game end
20
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 36% of the time (n=27) , vs 23% when it never left the library (n=120).
When players drew this card but left it in hand, they won 32% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.2pp; 95% confidence interval -4.0pp to +30.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances7.0%
Library
35.1%
Battlefield
21.1%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Kratos, Stoic Father
17 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
10 decks
-
3
Zur, Eternal Schemer
9 decks
-
4
Aminatou, Veil Piercer
4 decks
-
5
Go-Shintai of Life's Origin
4 decks
-
6
Tom Bombadil
4 decks
-
7
Zur the Enchanter
4 decks
-
8
Estrid, the Masked
3 decks
-
9
Shiko and Narset, Unified
3 decks
-
10
Eriette, the Beguiler
2 decks
Card text
Invasion of Theros
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Defense 4
Ephara, Ever-Sheltering
Legendary Enchantment Creature — God
Ephara has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment you control enters, draw a card.
4 / 4
March of the Machine (MOM)
·
Rare
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.