Live Play Data
Invigorating Surge
1%
Live Inclusion
Times Brought
430
Decks Running
187
Median Cast Turn
7.5
Drawn → Played
62%
Format
First-cast turn
n=50
0%
T1
0%
T2
2%
T3
6%
T4
20%
T5
58%
T6-9
14%
T10+
Median
7.5
P25
5
· P75
9
· max
12
On curve
2%
(1 / 50 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
430 brought · 181 playersBrought to game
430
Ever drawn
81
Reached battlefield
50
Still on board at game end
4
≥ -1.8pp
Players who cast this card win 37% of the time (n=46) , vs 24% when it never left the library (n=306).
When players drew this card but left it in hand, they won 13% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval -1.8pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances6.5%
Library
4.3%
Battlefield
55.9%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Skullbriar, the Walking Grave
25 decks
-
2
Pako, Arcane Retriever
13 decks
-
3
Animar, Soul of Elements
8 decks
-
4
Gargos, Vicious Watcher
8 decks
-
5
Legolas, Master Archer
7 decks
-
6
Me, the Immortal
7 decks
-
7
Minsc & Boo, Timeless Heroes
7 decks
-
8
Blor the Impervious
5 decks
-
9
Zimone, Paradox Sculptor
5 decks
-
10
Hallar, the Firefletcher
4 decks
Card text
Invigorating Surge
Instant
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Core Set 2021 (M21)
·
Uncommon
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.