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Invoke the Divine card art
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Invoke the Divine

{2} {W} · Instant · Kaldheim (KHM)
Times Brought
208
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Invoke the Divine card

Invoke the Divine

{2} {W}
Instant
Destroy target artifact or enchantment. You gain 4 life.
Kaldheim (KHM) · Common · Illustrated by Campbell White

Final zone distribution

51 instances
2.0%
Library
3.9%
Battlefield
64.7%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

208 brought · 100 players
Brought to game
208
Ever drawn
44
Reached battlefield
29
Still on board at game end
2
≥ -4.0pp

Players who cast this card win 34% of the time (n=25) , vs 27% when it never left the library (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.6pp; 95% confidence interval -4.0pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
0%
T2
7%
T3
10%
T4
24%
T5
41%
T6-9
17%
T10+
Median 6 P25 5 · P75 9 · max 13
On curve 7% (2 / 29 cast on T3) Cast same turn as drawn 46%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.