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Part of The Hobbit
·
Creature — Dwarf Artificer
·
The Hobbit (HOB)
Card Preview
Iron Hills Blacksmith
Times Brought
203
Decks Running
96
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Iron Hills Blacksmith
Creature — Dwarf Artificer
Double strike
When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
.
1 / 1
The Hobbit (HOB)
·
Uncommon
·
Illustrated by Jarel Threat
Final zone distribution
48 instances54.2%
Battlefield
31.3%
Graveyard
14.6%
Hand
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
53 decks
-
2
Dáin of the Ancient Halls
17 decks
-
3
Thorin Oakenshield
4 decks
-
4
Bifur, Melodic Rider
3 decks
-
5
Dwalin, Weaponmaster
3 decks
-
6
Giott, King of the Dwarves
3 decks
-
7
Aragorn, the Uniter
1 decks
-
8
Bard, King of Dale
1 decks
-
9
Beatrix, Loyal General
1 decks
-
10
Brago, King Eternal
1 decks
The "good card" funnel
206 brought · 92 playersBrought to game
206
Ever drawn
47
Reached battlefield
39
Still on board at game end
26
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 29% of the time (n=35) , vs 23% when it never left the library (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -3.7pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
8%
T1
13%
T2
10%
T3
10%
T4
13%
T5
38%
T6-9
8%
T10+
Median
5
P25
3
· P75
8
· max
12
On curve
21%
(5 / 39 cast on T2)
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.