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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Shapeshifter
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Irregular Cohort
Times Brought
219
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Irregular Cohort
Creature — Shapeshifter
Changeling (This card is every creature type.)
When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Steve Argyle
Final zone distribution
43 instances34.9%
Battlefield
23.3%
Graveyard
2.3%
Exile
39.5%
Hand
Commanders that played this card
in tracked games-
1
Nalia de'Arnise
19 decks
-
2
Reaper King
17 decks
-
3
Rin and Seri, Inseparable
13 decks
-
4
Thurid, Mare of Destiny
11 decks
-
5
Morophon, the Boundless
9 decks
-
6
The Ur-Dragon
7 decks
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7
Atla Palani, Nest Tender
6 decks
-
8
Urtet, Remnant of Memnarch
5 decks
-
9
Voja, Jaws of the Conclave
4 decks
-
10
Dark Leo & Shredder
3 decks
The "good card" funnel
219 brought · 119 playersBrought to game
219
Ever drawn
42
Reached battlefield
25
Still on board at game end
15
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.9pp
Players who cast this card win 22% of the time (n=19) , vs 28% when it never left the library (n=115).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.9pp; 95% confidence interval -17.9pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
4%
T2
4%
T3
12%
T4
32%
T5
36%
T6-9
12%
T10+
Median
5
P25
5
· P75
7
· max
13
On curve
20%
(3 / 25 cast on T4)
Cast same turn as drawn
5%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.