collections_bookmark Part of Fallout
Isolated Chapel card art
Live Play Data

Isolated Chapel

Land · Star Trek Commander (TRC)
38%
Live Inclusion
Times Brought
12577
Decks Running
5501
Median Cast Turn
4
Drawn → Played
81%
Format

First-cast turn

n=2547
9%
T1
19%
T2
15%
T3
11%
T4
9%
T5
28%
T6-9
8%
T10+
Median 4 P25 2 · P75 7 · max 25
Cast same turn as drawn 47%

The "good card" funnel

12586 brought · 3717 players
Brought to game
12586
Ever drawn
3152
Reached battlefield
2547
Still on board at game end
2381

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.3pp

Players who cast this card win 30% of the time (n=2430) , vs 24% when it never left the library (n=8342).

When players drew this card but left it in hand, they won 33% (n=550).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval +3.3pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

3519 instances
3.3%
Library
67.7%
Battlefield
13.5%
Graveyard
3.7%
Exile

Commanders that played this card

in tracked games
Card text
Isolated Chapel card

Isolated Chapel

Land
This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Star Trek Commander (TRC) · Rare · Illustrated by Arthur Yuan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.