Isolated Chapel
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Isolated Chapel
Final zone distribution
397 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
97 decks
-
2
Edgar Markov
43 decks
-
3
Felothar the Steadfast
38 decks
-
4
Terra, Herald of Hope
38 decks
-
5
Caesar, Legion's Emperor
35 decks
-
6
Killian, Decisive Mentor
33 decks
-
7
Frodo, Adventurous Hobbit
32 decks
-
8
Mr. House, President and CEO
28 decks
-
9
Temmet, Naktamun's Will
28 decks
-
10
Kaalia of the Vast
22 decks
The "good card" funnel
1790 brought · 780 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=272) , vs 25% when it never left the library (n=1103).
When players drew this card but left it in hand, they won 34% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.9pp; 95% confidence interval -2.4pp to +4.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=324Full analysis unlocks as more games are tracked. Stats refresh nightly.