Izoni, Thousand-Eyed
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Izoni, Thousand-Eyed
Final zone distribution
52 instancesCommanders that played this card
in tracked games-
1
Grist, the Hunger Tide
15 decks
-
2
Thranduil, the Elvenking
12 decks
-
3
Disa the Restless
11 decks
-
4
Meren of Clan Nel Toth
8 decks
-
5
Zask, Skittering Swarmlord
6 decks
-
6
Aatchik, Emerald Radian
4 decks
-
7
Amzu, Swarm's Hunger
3 decks
-
8
Lathril, Blade of the Elves
3 decks
-
9
Muldrotha, the Gravetide
3 decks
-
10
Savra, Queen of the Golgari
3 decks
The "good card" funnel
199 brought · 94 playersOnce cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=16) , vs 23% when it never left the library (n=104).
When players drew this card but left it in hand, they won 13% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -11.6pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.